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Fortress

509440519Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 57m 49s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
1220
+17
🇲🇽 Danes · Mexico
1186
+19
🇲🇽 Armenians · Mexico
1174
+19
🇲🇽 Danes · Mexico
1132
+21
🇧🇷 Burgundians · Brazil
1319
-22
🇦🇷 Georgians · Argentina
1260
-20
🇧🇷 Malians · Brazil
1203
-17
🇨🇱 Mongols · Chile
1188
-17
Player eAPM Actions Feudal Castle Imperial Opening
71 4,089 5:54 10:38 37:58 ⛏ Fast Castle
40 2,302 7:13 11:28 31:05 ⛏ Fast Castle
33 1,910 7:07 14:05 27:21 ⛏ Fast Castle
32 1,841 7:13 13:56 29:01 ⛏ Fast Castle
30 1,729 7:58 12:12 28:20 ⛏ Fast Castle
27 1,536 9:07 13:03 38:55 ⛏ Fast Castle
26 1,503 8:19 12:42 31:15 ⛏ Fast Castle
19 1,079 8:04 10:58 26:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,975 22,810 22,835 4,440 95,060 108,312
48,060 25,980 13,770 6,095 93,905 97,856
49,065 23,125 17,145 2,585 91,920 93,975
33,425 34,760 19,285 4,100 91,570 96,714
45,890 14,875 16,235 2,610 79,610 108,124
35,925 23,243 12,990 3,645 75,803 77,980
19,210 13,145 6,470 2,570 41,395 48,220
14,135 14,240 12,385 75 40,835 44,882
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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