Arena
510259287Analyzed2v2 RM
·
19h ago on Sep 30, 2026·
39m 23s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
warbled
A
Feudal Age
10:20
vs 10:55
top 24%
Castle Age
14:45
vs 16:03
top 20%
Imperial Age
31:48
vs 32:17
top 46%
eAPM
23
vs 27
btm 37%
First military
28:07
vs 18:52
btm 9%
▲
Fast Feudal Age at 10:20 — faster than 76% of analysed players on Arena
▲
Fast Castle Age at 14:45 — faster than 80% of analysed players on Arena
▼
Loom after the Feudal click (16:29) — usually safest before it
▼
First military only at 28:07 (Longbowman) — later than 91% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 14:45
上班摸鱼
C
Feudal Age
10:24
vs 10:55
top 27%
Castle Age
22:24
vs 16:03
btm 9%
Imperial Age
35:15
vs 32:17
btm 28%
eAPM
20
vs 27
btm 28%
First military
23:18
vs 18:52
btm 24%
▲
Fast Feudal Age at 10:24 — faster than 73% of analysed players on Arena
▼
Slow Castle Age at 22:24 — slower than 91% of analysed players on Arena
PILLORA
D
Feudal Age
12:51
vs 10:55
btm 7%
Castle Age
19:46
vs 16:03
btm 18%
Imperial Age
37:54
vs 32:17
btm 15%
eAPM
14
vs 27
btm 11%
First military
15:06
vs 18:52
top 15%
▼
Slow Feudal Age at 12:51 — slower than 93% of analysed players on Arena
▼
Slow Castle Age at 19:46 — slower than 82% of analysed players on Arena
▼
Slow Imperial Age at 37:54 — slower than 85% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▲
Early military at 15:06 (Spearman) — earlier than 85% of analysed players on Arena
▲
Town centers almost never idle — 21s across the first 19:46
Sorrowft
C
Feudal Age
11:17
vs 10:55
btm 35%
Castle Age
16:24
vs 16:03
btm 45%
Imperial Age
32:11
vs 32:17
top 49%
eAPM
19
vs 27
btm 25%
First military
33:40
vs 18:52
btm 2%
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 33:40 (Trebuchet) — later than 98% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 16:24