AoeStats
← Monke

Fortress

509571491Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 32m 52s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Saxons · Indonesia
1414
+15
🇦🇺 Cumans · Australia
1384
+16
🇦🇷 Mongols · Argentina
1355
+18
🇦🇺 Japanese · Australia
1312
+19
🇩🇪 Georgians · Germany
1462
-20
🇬🇪 Bohemians · Georgia
1399
-17
🇩🇪 Spanish · Germany
1393
-17
🇳🇱 Goths · Netherlands
1315
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,299 7:45 11:47 — ⛏ Fast Castle
38 1,245 7:42 11:13 — ⛏ Fast Castle
36 1,185 8:16 11:54 — ⛏ Fast Castle
28 930 7:36 11:08 31:54 ⛏ Fast Castle
24 778 7:15 11:04 — ⛏ Fast Castle
23 767 6:17 23:43 30:18 ⛏ Fast Castle
19 636 7:18 11:12 — ⛏ Fast Castle
14 469 8:03 13:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,475 12,590 3,870 950 30,885 34,696
15,340 5,705 5,360 200 26,605 28,277
10,105 10,165 4,520 300 25,090 29,399
13,280 7,060 3,845 300 24,485 29,516
9,150 12,115 1,855 1,005 24,125 24,955
7,500 3,610 2,280 200 13,590 15,135
6,270 4,025 1,905 200 12,400 13,453
4,550 5,345 1,355 330 11,580 11,817
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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