AoeStats
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Arena

509830130Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 49m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Wei · Mexico
890
+14
🇦🇺 Gurjaras · Australia
871
+15
🇨🇳 Magyars · China
858
+16
🇹🇼 Saxons · Taiwan
776
+20
🇺🇸 Lithuanians · United States
870
-17
🇺🇸 Portuguese · United States
854
-16
🇸🇪 Franks · Sweden
840
-16
🇪🇸 Britons · Spain
837
-16
Player eAPM Actions Feudal Castle Imperial Opening
59 2,926 10:28 15:29 40:46 ⛏ Fast Castle
35 1,743 10:16 18:18 40:08 ⛏ Fast Castle
24 1,205 15:16 29:11 35:39 ⛏ Fast Castle
24 1,207 9:55 19:51 — ⛏ Fast Castle
22 1,104 11:23 15:35 31:05 ⛏ Fast Castle
21 1,029 11:11 17:32 40:33 ⛏ Fast Castle
20 999 10:36 14:48 25:24 ⛏ Fast Castle
20 991 11:18 15:49 39:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,530 15,415 21,440 1,245 76,630 80,317
24,920 32,500 11,095 2,610 71,125 74,897
21,575 16,883 15,095 2,620 56,173 66,153
22,015 17,521 11,820 3,630 54,986 62,698
17,275 8,685 8,985 3,025 37,970 47,180
16,240 7,415 11,145 850 35,650 43,215
14,300 10,640 8,820 810 34,570 40,493
8,575 12,950 6,780 250 28,555 33,191
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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