AoeStats
← arcolys

Migration

508858080Analyzed
1v1 RM · 6d ago on Sep 24, 2026· 41m 38s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
320
+20
🇩🇪 Hindustanis · Germany
418
-20

Win probability

arcolys's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
ig: sidneineto3 D
Feudal Age 13:55 vs 11:47
btm 9%
Castle Age 22:20 vs 19:42
btm 25%
Imperial Age 37:46 vs 35:33
btm 35%
eAPM 21 vs 24
btm 41%
First military 18:03 vs 11:01
btm 3%
▼ Slow Feudal Age at 13:55 — slower than 91% of analysed players on Migration
▼ Slow Castle Age at 22:20 — slower than 75% of analysed players on Migration
▼ Loom after the Feudal click (20:17) — usually safest before it
▼ First military only at 18:03 (Transport Ship) — later than 97% of analysed players on Migration
▲ Town centers almost never idle — 42s across the first 22:20
arcolys C
Feudal Age 8:34 vs 11:47
top 0%
Castle Age 24:54 vs 19:42
btm 11%
Imperial Age — vs 35:33
btm 0%
eAPM 12 vs 24
btm 9%
First military 10:11 vs 11:01
top 38%
▲ Fast Feudal Age at 8:34 — faster than 100% of analysed players on Migration
▼ Slow Castle Age at 24:54 — slower than 89% of analysed players on Migration
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:29 of the first 24:54 — keep villagers queued
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