Arabia
508657149Analyzed1v1 RM
·
7d ago on Sep 23, 2026·
120m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
arcolys
744 units ordered
Elite Skirmisher244
Halberdier211
Hand Cannoneer59
Crossbowman44
Pikeman41
Cavalier39
Long Swordsman33
Man-at-Arms15
War Elephant15
Knight13
Archer9
Skirmisher4
Scout Cavalry4
Bombard Cannon4
Monk3
Trebuchet3
Camel Scout2
Spearman1
First military 12:03 — Militia
Fischi
790 units ordered
Halberdier203
Champion168
Mounted Crossbowman157
Longbowman75
Pikeman58
Arbalester35
Two-Handed Swordsman20
Light Cavalry19
Long Swordsman14
Crossbowman10
Trebuchet10
Cavalier7
Monk3
Scout Cavalry3
Man-at-Arms2
Knight2
Mangonel2
Spearman1
Battering Ram1
First military 20:58 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
arcolys’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
Fischi’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3