Arabia
508657149Analyzed1v1 RM
·
7d ago on Sep 23, 2026·
120m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
arcolys's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
arcolys
D
Feudal Age
10:29
vs 9:49
btm 30%
Castle Age
24:28
vs 21:49
btm 18%
Imperial Age
41:53
vs 38:59
btm 27%
eAPM
17
vs 39
btm 8%
First military
11:42
vs 10:33
btm 32%
▼
Slow Castle Age at 24:28 — slower than 82% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:28 of the first 24:28 — keep villagers queued
Fischi
C
Feudal Age
12:27
vs 9:49
btm 6%
Castle Age
17:01
vs 21:49
top 6%
Imperial Age
42:40
vs 38:59
btm 23%
eAPM
19
vs 39
btm 11%
First military
20:37
vs 10:33
btm 4%
▼
Slow Feudal Age at 12:27 — slower than 94% of analysed players on Arabia
▲
Fast Castle Age at 17:01 — faster than 94% of analysed players on Arabia
▼
Slow Imperial Age at 42:40 — slower than 77% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 20:37 (Militia) — later than 96% of analysed players on Arabia