AoeStats
← tabinoko

Baltic

510366271Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 50m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
829
+15
🇨🇦 Varangians · Canada
821
+16
🇦🇷 Japanese · Argentina
804
+16
🇺🇸 Persians · United States
782
+17
🇺🇦 Slavs · Ukraine
826
-17
🇺🇦 Saracens · Ukraine
825
-16
🇩🇪 Inca · Germany
812
-16
🇯🇵 Portuguese · Japan
794
-15
Player eAPM Actions Feudal Castle Imperial Opening
27 1,353 12:04 18:03 31:20 ⛏ Fast Castle
27 1,352 9:36 20:53 29:05 ⛏ Fish Boom FC
21 1,083 9:57 19:20 32:10 ⛏ Fast Castle
17 853 12:03 22:33 35:38 ⛏ Fast Castle
13 661 10:43 21:46 32:30 ⛏ Fish Boom FC
11 578 13:48 24:40 36:25 ⛏ Fast Castle
11 556 12:06 16:49 28:41 ⛏ Fast Castle
9 482 11:17 23:28 36:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,955 18,233 16,430 4,170 64,788 73,123
20,330 17,770 10,195 2,160 50,455 70,034
22,030 19,855 6,100 1,155 49,140 54,516
21,215 12,730 7,905 3,000 44,850 63,226
20,820 14,765 7,240 1,995 44,820 56,148
16,970 12,845 11,690 2,390 43,895 56,434
17,070 7,885 9,260 1,900 36,115 53,973
12,025 9,945 5,345 3,260 30,575 31,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.