AoeStats
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Arabia

509888013Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 63m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
867
+14
🇨🇳 Bohemians · China
859
+15
🇮🇳 Japanese · India
796
+17
🇯🇵 Khmer · Japan
760
+18
🇹🇷 Ethiopians · Türkiye
865
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🇹🇷 Spanish · Türkiye
847
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🇵🇱 Britons · Poland
805
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🇷🇴 Portuguese · Romania
776
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,895 11:07 30:31 43:22
25 1,563 12:44 18:48 47:45
22 1,373 11:44 16:27 31:25 ⛏ Fast Castle
21 1,313 11:29 20:11 43:36 ⛏ Fast Castle
20 1,287 11:09 16:26 38:45 ⛏ Fast Castle
20 1,272 10:28 20:03 34:36 ⛏ Fast Castle
13 834 9:20 21:31 40:51 ⛏ Fast Castle
13 840 10:17 21:04 38:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,185 31,060 16,630 2,950 90,825 104,704
34,810 19,042 14,870 4,250 72,972 81,206
33,270 16,610 10,285 1,600 61,765 100,814
17,455 24,440 12,180 1,855 55,930 82,624
33,815 13,201 7,615 750 55,381 69,647
14,525 11,768 4,985 1,800 33,078 37,742
14,695 6,971 5,125 1,810 28,601 36,147
8,040 5,300 1,490 1,580 16,410 23,010
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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