AoeStats
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Arena

509721025Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 78m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Huns · Brazil
1047
+14
🇧🇷 Danes · Brazil
1035
+15
🇫🇷 Poles · France
1027
+15
🇧🇷 Khmer · Brazil
865
+22
🇳🇱 Hindustanis · Netherlands
1077
-19
🇫🇷 Turks · France
1004
-17
🇫🇷 Khmer · France
1001
-16
🇹🇷 Magyars · Türkiye
939
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 2,791 14:02 17:56 32:34 ⛏ Fast Castle
21 1,667 12:46 19:12 29:28 ⛏ Fast Castle
20 1,565 10:23 15:31 35:34 ⛏ Fast Castle
19 1,460 10:02 14:54 29:11 ⛏ Fast Castle
17 1,334 11:05 15:28 30:51 ⛏ Fast Castle
15 1,197 11:20 17:02 43:53 ⛏ Fast Castle
14 1,118 10:30 14:06 28:00 ⛏ Fast Castle
10 763 12:20 17:31 21:49 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
70,015 26,180 30,485 4,030 130,710 137,401
40,860 23,515 45,700 6,290 116,365 119,106
33,830 40,085 28,545 7,450 109,910 115,932
44,925 24,980 29,135 2,150 101,190 129,341
33,670 21,090 12,980 2,450 70,190 76,631
28,565 17,040 19,620 2,670 67,895 78,896
26,145 11,060 13,725 950 51,880 54,891
11,220 10,395 4,525 1,535 27,675 28,671
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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