AoeStats
← xr0015

Black Forest

510450009Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 56m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1051
+10
🇺🇸 Lithuanians · United States
1033
+11
🇨🇦 Bohemians · Canada
998
+12
🇺🇸 Shu · United States
856
+18
🇧🇷 Romans · Brazil
946
-14
🇨🇳 Franks · China
918
-13
🇲🇽 Khmer · Mexico
887
-12
🇪🇸 Saxons · Spain
883
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 2,235 10:05 15:41 34:43 ⛏ Fast Castle
30 1,661 9:10 17:28 34:07 ⛏ Fast Castle
22 1,257 12:07 20:10 29:43 ⛏ Fast Castle
21 1,173 12:54 18:01 32:51 ⛏ Fast Castle
15 856 12:28 19:22 33:17
15 853 12:21 19:36 37:21 ⛏ Fast Castle
13 746 10:36 15:12 35:18 ⛏ Fast Castle
9 528 15:01 26:36 38:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,595 27,215 20,365 6,550 89,725 98,110
31,040 27,720 24,010 3,650 86,420 101,663
26,875 32,845 19,225 4,680 83,625 103,511
36,990 17,110 12,420 1,040 67,560 93,066
27,090 21,904 10,020 3,095 62,109 67,067
20,915 24,534 9,810 1,810 57,069 89,615
21,485 20,696 11,045 2,285 55,511 73,969
26,455 11,214 11,900 2,415 51,984 74,896
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.