Lombardia
509998683Analyzed4v4 RM
·
3d ago on Sep 29, 2026·
53m 11s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 92,454 analysed team-game players on Lombardia.
kz
D
Feudal Age
11:04
vs 10:47
btm 40%
Castle Age
23:55
vs 19:01
btm 12%
Imperial Age
42:16
vs 35:48
btm 11%
eAPM
20
vs 32
btm 19%
First military
25:27
vs 15:18
btm 12%
▼
Slow Castle Age at 23:55 — slower than 88% of analysed players on Lombardia
▼
Slow Imperial Age at 42:16 — slower than 89% of analysed players on Lombardia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:27 (Steppe Lancer) — later than 88% of analysed players on Lombardia
▲
Town centers almost never idle — 16s across the first 23:55
ABSENT007
D
Feudal Age
14:23
vs 10:47
btm 2%
Castle Age
26:53
vs 19:01
btm 4%
Imperial Age
49:50
vs 35:48
btm 2%
eAPM
8
vs 32
btm 2%
First military
27:22
vs 15:18
btm 9%
▼
Slow Feudal Age at 14:23 — slower than 98% of analysed players on Lombardia
▼
Slow Castle Age at 26:53 — slower than 96% of analysed players on Lombardia
▼
Slow Imperial Age at 49:50 — slower than 98% of analysed players on Lombardia
▼
Low eAPM (8) — busier hands win idle time back
▼
First military only at 27:22 (Steppe Lancer) — later than 91% of analysed players on Lombardia
▼
Town centers idle 3:43 of the first 26:53 — keep villagers queued
joaolex1978
D
Feudal Age
13:06
vs 10:47
btm 5%
Castle Age
24:03
vs 19:01
btm 11%
Imperial Age
35:58
vs 35:48
btm 49%
eAPM
20
vs 32
btm 19%
First military
38:14
vs 15:18
btm 1%
▼
Slow Feudal Age at 13:06 — slower than 95% of analysed players on Lombardia
▼
Slow Castle Age at 24:03 — slower than 89% of analysed players on Lombardia
▼
Low eAPM (20) — busier hands win idle time back
▼
First military only at 38:14 (Cataphract) — later than 99% of analysed players on Lombardia
Horahlooks
C
Feudal Age
11:20
vs 10:47
btm 32%
Castle Age
19:05
vs 19:01
top 50%
Imperial Age
34:11
vs 35:48
top 35%
eAPM
25
vs 32
btm 31%
First military
19:07
vs 15:18
btm 30%
▲
Town centers almost never idle — 5s across the first 19:05
LuchoCuzzo
C
Feudal Age
11:07
vs 10:47
btm 38%
Castle Age
16:01
vs 19:01
top 22%
Imperial Age
39:39
vs 35:48
btm 22%
eAPM
17
vs 32
btm 12%
First military
38:28
vs 15:18
btm 1%
▲
Fast Castle Age at 16:01 — faster than 78% of analysed players on Lombardia
▼
Slow Imperial Age at 39:39 — slower than 78% of analysed players on Lombardia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 38:28 (Shotel Warrior) — later than 99% of analysed players on Lombardia
▲
Town centers almost never idle — 11s across the first 16:01
ezecayaffa1998
C
Feudal Age
12:07
vs 10:47
btm 14%
Castle Age
17:07
vs 19:01
top 34%
Imperial Age
34:40
vs 35:48
top 40%
eAPM
21
vs 32
btm 22%
First military
20:25
vs 15:18
btm 25%
▼
Slow Feudal Age at 12:07 — slower than 86% of analysed players on Lombardia
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 10s across the first 17:07
xr0015
B
Feudal Age
10:41
vs 10:47
top 46%
Castle Age
19:32
vs 19:01
btm 46%
Imperial Age
31:11
vs 35:48
top 12%
eAPM
21
vs 32
btm 22%
First military
21:16
vs 15:18
btm 22%
▲
Fast Imperial Age at 31:11 — faster than 88% of analysed players on Lombardia
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom after the Feudal click (9:02) — usually safest before it
▲
Town centers almost never idle — 4s across the first 19:32
rush then rush
C
Feudal Age
11:50
vs 10:47
btm 19%
Castle Age
22:01
vs 19:01
btm 24%
Imperial Age
35:32
vs 35:48
top 48%
eAPM
23
vs 32
btm 27%
First military
12:15
vs 15:18
top 34%
▼
Slow Feudal Age at 11:50 — slower than 81% of analysed players on Lombardia
▼
Slow Castle Age at 22:01 — slower than 76% of analysed players on Lombardia
▼
Town centers idle 3:45 of the first 22:01 — keep villagers queued