AoeStats
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Arena

510437310Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 63m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Cumans · Chile
987
+13
🇨🇱 Danes · Chile
964
+14
🇨🇱 Italians · Chile
958
+15
🇨🇱 Spanish · Chile
917
+16
🇺🇸 Poles · United States
1003
-17
🇺🇸 Persians · United States
937
-15
🇲🇽 Danes · Mexico
915
-14
🇺🇸 Britons · United States
851
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,593 9:39 15:53 33:39 ⛏ Fast Castle
39 2,454 9:45 17:18 33:31 ⛏ Fast Castle
38 2,433 10:44 14:47 35:40 ⛏ Fast Castle
29 1,843 11:22 16:53 29:44 ⛏ Fast Castle
28 1,787 11:31 15:36 30:07 ⛏ Fast Castle
26 1,629 10:53 15:12 29:09 ⛏ Fast Castle
26 1,657 10:43 14:32 39:40 ⛏ Fast Castle
23 1,468 11:06 15:40 53:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
77,205 24,485 22,755 2,940 127,385 132,548
34,305 34,005 24,345 3,690 96,345 102,503
32,280 32,405 24,935 2,450 92,070 93,288
36,025 33,665 8,500 7,635 85,825 104,498
19,925 23,670 9,705 4,200 57,500 86,369
18,470 22,725 4,000 1,475 46,670 55,494
17,350 12,710 10,420 2,900 43,380 48,435
11,440 15,365 5,250 2,150 34,205 35,100
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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