AoeStats
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Black Forest

509847956Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 49m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
1469
+10
🇮🇳 Poles · India
1375
+13
🇮🇳 Persians · India
1348
+14
🇨🇳 Dravidians · China
1300
+17
🇬🇧 Saxons · United Kingdom
1344
-15
🇬🇷 Japanese · Greece
1305
-13
🇳🇿 Celts · New Zealand
1301
-13
🇨🇳 Mongols · China
1300
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,621 11:41 15:31 30:02 ⛏ Fast Castle
43 2,160 9:09 25:33 32:06 ⚔ M@A into Fish Boom
41 2,027 12:45 16:36 33:09 ⛏ Fish Boom FC
39 1,957 11:08 16:06 29:38 ⛏ Fast Castle
36 1,774 10:05 21:52 34:05 ⛏ Fast Castle
27 1,358 15:56 20:17 32:21 ⛏ Fast Castle
26 1,287 12:15 16:40 33:06 ⛏ Fast Castle
20 988 10:10 13:50 29:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,250 32,447 14,495 2,465 71,657 81,450
31,905 18,556 12,315 7,750 70,526 94,796
32,545 15,397 20,605 1,700 70,247 75,094
24,480 21,810 9,005 4,200 59,495 69,175
21,720 15,250 15,665 850 53,485 63,260
12,750 23,300 8,600 575 45,225 47,817
14,250 13,895 9,580 4,925 42,650 52,659
11,085 12,187 7,140 2,695 33,107 34,940
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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