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Coastal Forest

511094667Analyzed
4v4 RM · 4h ago on Oct 3, 2026· 40m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Huns · Sweden
1440
+16
🇺🇸 Chinese · United States
1391
+18
🇺🇸 Muisca · United States
1372
+19
🇹🇷 Turks · Türkiye
1368
+19
🇫🇷 Vietnamese · France
1587
-23
🇫🇷 Tatars · France
1438
-18
🇫🇷 Byzantines · France
1379
-16
🇫🇷 Saxons · France
1362
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,664 10:03 23:01 27:37 ⚔ Archers into Fast Imp
38 1,561 9:53 22:16 38:07 ⚔ Scout Rush
37 1,517 11:17 15:35 36:05 ⛏ Fish Boom FC
31 1,271 9:15 25:13 — ⚔ Archer Rush
29 1,194 11:28 21:26 40:10 ⚔ Archer Rush
25 1,032 10:29 14:42 33:59 ⛏ Fish Boom FC
22 899 10:26 17:14 38:35 ⛏ Fast Castle
21 865 10:08 23:24 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,125 20,290 10,135 3,205 47,755 54,821
19,770 9,450 8,970 1,655 39,845 47,631
19,300 9,061 3,370 850 32,581 38,533
11,260 12,336 7,235 200 31,031 36,584
10,810 9,808 7,380 985 28,983 30,358
9,095 7,365 2,095 1,840 20,395 23,089
4,400 5,070 3,065 200 12,735 15,357
7,030 4,693 485 135 12,343 16,337
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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