AoeStats
← dragonlee66

Nomad

510699187Analyzed
4v4 RM · 11h ago on Oct 2, 2026· 45m 9s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1108
+13
🇨🇳 Huns · China
1107
+13
🇨🇳 Bohemians · China
1099
+14
🇹🇼 Celts · Taiwan
1030
+16
🇪🇪 Hindustanis · Estonia
1115
-17
🇲🇽 Inca · Mexico
1052
-14
🇨🇦 Franks · Canada
1022
-13
🇺🇸 Varangians · United States
992
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,444 14:47 20:14 32:50 ⛏ Fish Boom FC
31 1,405 14:32 24:14 41:10 ⛏ Fish Boom
26 1,161 14:32 23:17 40:14 ⚔ Fish Boom into Scouts
23 1,046 14:17 24:42 — ⚔ Fish Boom into Scouts
19 854 15:04 24:43 39:20 ⚔ Fish Boom into Towers into Scouts
17 769 12:09 24:10 — ⚔ Champis into Towers
12 554 13:43 20:29 36:44 ⛏ Fast Castle
9 396 15:18 44:28 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,570 10,400 9,240 2,830 39,040 40,536
20,730 9,285 5,755 2,570 38,340 44,496
15,360 8,204 5,665 1,940 31,169 32,303
11,200 12,385 3,580 3,500 30,665 31,056
13,150 8,667 5,275 2,535 29,627 33,776
8,600 10,665 3,845 950 24,060 24,974
6,320 5,485 1,010 1,640 14,455 16,082
4,575 4,145 350 325 9,395 11,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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