AoeStats
← matthew970127

Arena

509885966Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 71m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
929
+14
🇧🇪 Dravidians · Belgium
872
+17
🇵🇷 Persians · Puerto Rico
821
+19
🇹🇼 Spanish · Taiwan
807
+47
🇹🇼 Britons · Taiwan
929
-19
🇦🇷 Persians · Argentina
923
-19
🇹🇼 Sicilians · Taiwan
922
-19
🇹🇼 Mongols · Taiwan
760
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 2,542 11:00 14:36 28:25 ⛏ Fast Castle
27 1,930 13:14 18:45 36:54 ⛏ Fast Castle
20 1,468 9:11 15:29 29:14 ⛏ Fast Castle
19 1,381 12:14 18:17 28:23 ⛏ Fast Castle
18 1,285 10:24 16:06 34:18 ⛏ Fast Castle
15 1,080 10:10 17:01 44:14 ⛏ Fast Castle
14 995 10:07 19:41 34:35 ⛏ Fast Castle
14 1,019 10:45 23:25 41:42 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
59,920 26,445 31,570 7,000 124,935 134,131
57,290 21,750 35,635 3,550 118,225 124,663
33,570 33,865 10,720 4,460 82,615 106,463
28,655 29,900 15,315 4,325 78,195 117,630
30,025 13,185 13,520 3,645 60,375 63,528
11,900 21,335 18,835 2,160 54,230 90,825
20,630 15,595 4,135 1,905 42,265 47,724
12,445 9,450 7,245 1,630 30,770 34,765
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.