AoeStats
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Yucatan

510334194Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 63m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Britons · Austria
1055
+15
🇪🇸 Britons · Spain
1050
+15
🇩🇪 Burgundians · Germany
1039
+15
🇷🇺 Celts · Russia
1011
+16
🇹🇼 Ethiopians · Taiwan
1056
-17
🇨🇳 Khmer · China
1038
-16
🇨🇳 Mongols · China
1003
-14
🇨🇳 Varangians · China
994
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 2,282 11:26 17:45 40:14 ⛏ Fast Castle
32 1,999 10:51 16:07 42:43 ⛏ Fast Castle
27 1,732 10:43 15:58 47:12 ⚔ M@A FC
26 1,627 12:25 18:03 37:58 ⛏ Fast Castle
25 1,572 10:11 16:50 31:30 ⚔ FC into Archers
24 1,502 9:10 25:50 — ⚔ Archer Rush
20 1,241 13:23 20:22 34:40 ⛏ Fast Castle
17 1,101 11:40 26:07 54:10 ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
46,695 28,037 34,600 5,810 115,142 128,930
41,245 28,525 26,365 3,250 99,385 121,007
17,745 27,245 18,690 3,915 67,595 94,382
24,425 19,660 12,455 2,900 59,440 63,221
20,290 15,755 9,195 3,615 48,855 51,976
16,420 10,985 7,290 850 35,545 36,579
9,495 11,561 9,810 2,420 33,286 54,534
6,225 6,897 4,785 0 17,907 20,465
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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