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African Clearing

510880198Analyzed
4v4 RM · 15h ago on Oct 2, 2026· 47m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1105
+12
🇦🇺 Vikings · Australia
1066
+14
🇦🇺 Japanese · Australia
1060
+14
🇩🇪 Huns · Germany
1026
+14
🇺🇸 Aztecs · United States
1028
-14
🇺🇸 Saxons · United States
1026
-14
🇫🇷 Spanish · France
1007
-13
🇵🇱 Franks · Poland
997
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,563 14:19 17:59 — ⛏ Fast Castle
36 1,716 15:54 25:01 40:41 ⚔ Drush into Skirms into Archers
33 1,585 14:41 27:37 44:10 ⚔ Scout Rush
22 1,063 14:45 18:41 41:25 ⛏ Fast Castle
21 996 16:15 25:40 —
21 988 14:15 18:55 38:20 ⛏ Fast Castle
18 858 15:28 22:37 42:17 ⚔ Archer Rush
16 774 17:01 20:54 45:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,075 14,655 20,220 850 64,800 68,117
18,345 19,890 10,605 4,050 52,890 63,570
22,210 9,833 10,870 1,150 44,063 44,620
16,230 11,405 8,570 950 37,155 49,572
14,175 12,125 5,475 1,180 32,955 34,973
10,490 14,540 5,535 1,710 32,275 32,959
13,660 10,673 3,975 2,440 30,748 35,044
4,040 2,863 370 225 7,498 8,091
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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