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African Clearing

510673319Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 47m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Muisca · Argentina
1511
+10
1488
+11
🇦🇷 Poles · Argentina
1415
+14
🇦🇷 Spanish · Argentina
1334
+16
🇺🇸 Varangians · United States
1390
-14
🇨🇱 Berbers · Chile
1376
-13
🇦🇷 Koreans · Argentina
1355
-12
🇲🇽 Huns · Mexico
1345
-12
Player eAPM Actions Feudal Castle Imperial Opening
61 2,894 11:27 25:28 — ⚔ Archer Rush
53 2,526 12:09 27:57 44:56 ⚔ Archer Rush
40 1,914 14:24 18:36 41:45 ⛏ Fast Castle
35 1,643 13:44 17:52 — ⛏ Fast Castle
31 1,465 11:30 19:29 — ⛏ Fast Castle
29 1,361 13:03 21:21 — ⚔ Towers FC
26 1,240 12:00 23:05 44:24 ⚔ Scout Rush
24 1,160 13:21 18:13 38:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,775 29,538 9,745 3,750 53,808 55,238
23,140 7,992 13,945 1,080 46,157 48,992
20,325 9,435 10,555 1,600 41,915 44,557
10,700 15,912 9,990 1,075 37,677 38,338
9,800 13,035 6,775 1,125 30,735 31,475
13,045 8,005 2,895 1,250 25,195 26,367
9,300 9,542 3,025 2,450 24,317 26,425
7,925 8,459 4,345 1,075 21,804 23,015
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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