AoeStats
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Black Forest

509698558Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 74m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
754
+17
🇹🇷 Sicilians · Türkiye
742
+18
🇺🇸 Franks · United States
711
+19
🇧🇷 Chinese · Brazil
534
+26
🇩🇪 Khmer · Germany
823
-22
🇩🇪 Danes · Germany
790
-21
🇩🇪 Spanish · Germany
737
-19
🇩🇪 Britons · Germany
734
-18
Player eAPM Actions Feudal Castle Imperial Opening
26 1,952 11:45 17:16 26:47 ⛏ Fast Castle
20 1,485 12:25 21:54 32:47 ⛏ Fast Castle
19 1,404 12:02 24:00 41:44 ⚔ Archer Rush
18 1,378 12:04 19:01 38:47 ⛏ Fast Castle
13 939 18:42 24:48 42:31 ⚔ Drush FC
11 854 12:47 21:50 35:24 ⛏ Fast Castle
10 760 19:50 31:53 46:41 ⚔ M@A FC into Archers
9 694 13:39 24:15 49:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,800 31,635 46,045 3,545 136,025 154,010
56,450 23,675 31,735 4,425 116,285 125,149
41,280 25,220 41,070 3,200 110,770 137,132
40,055 28,940 32,490 3,975 105,460 121,721
35,565 36,332 21,310 3,430 96,637 118,225
26,005 26,055 17,015 3,525 72,600 106,468
17,320 20,417 8,625 3,820 50,182 55,975
18,030 6,562 16,105 0 40,697 45,349
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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