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Fortress

509037350Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 34m 20s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1284
+16
🇭🇰 Japanese · Hong Kong SAR China
1260
+17
🇨🇳 Britons · China
1194
+20
🇨🇳 Gurjaras · China
1358
-20
🇧🇷 Bohemians · Brazil
1303
-19
🇩🇪 Britons · Germany
1302
-19
🇨🇳 Varangians · China
1168
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,280 7:26 11:23 22:55 ⛏ Fast Castle
36 1,234 7:33 11:29 27:43 ⛏ Fast Castle
30 1,024 7:00 10:50 26:11 ⛏ Fast Castle
30 1,033 7:03 10:56 32:32 ⛏ Fast Castle
30 1,015 8:00 11:32 25:44 ⛏ Fast Castle
28 957 7:29 11:11 24:30 ⛏ Fast Castle
26 909 7:38 12:55 18:21 ◆ FC into Fast Imp
24 840 7:44 12:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,555 19,510 9,545 740 47,350 51,800
20,925 12,870 9,235 1,050 44,080 47,506
14,550 13,150 8,030 2,900 38,630 43,893
12,100 10,073 7,780 1,500 31,453 35,711
13,180 10,305 3,265 1,930 28,680 34,206
12,695 8,635 5,520 975 27,825 29,088
10,475 10,961 4,685 1,390 27,511 30,415
6,970 5,525 3,150 130 15,775 16,399
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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