AoeStats
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Arena

510089670Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 38m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1216
+14
🇨🇳 Mongols · China
1202
+15
🇲🇴 Britons · Macao SAR China
1198
+15
🇨🇳 Japanese · China
1154
+17
🇨🇦 Persians · Canada
1193
-16
🇵🇱 Mapuche · Poland
1178
-15
🇩🇪 Bohemians · Germany
1173
-15
🇨🇳 Byzantines · China
1161
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,169 10:27 14:24 28:12 ⛏ Fast Castle
44 1,690 10:03 14:40 29:12 ⛏ Fast Castle
41 1,596 10:39 14:13 30:12 ⛏ Fast Castle
35 1,366 10:43 14:45 27:48 ⛏ Fast Castle
31 1,196 10:17 14:01 28:33 ⛏ Fast Castle
27 1,040 10:38 14:58 29:39 ⛏ Fast Castle
24 937 11:03 14:39 25:31 ⛏ Fast Castle
21 818 10:18 14:23 27:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,205 11,775 6,930 3,000 50,910 61,308
23,850 13,100 9,705 3,635 50,290 55,932
18,225 16,375 9,640 3,580 47,820 52,769
20,375 13,940 8,115 4,200 46,630 51,916
16,060 16,025 5,965 2,285 40,335 49,521
18,410 9,290 8,645 850 37,195 44,540
16,980 12,765 4,085 2,290 36,120 41,720
15,830 11,685 7,045 855 35,415 41,756
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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