AoeStats
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Arena

508630914Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 40m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Danes · Hong Kong SAR China
1306
+12
🇨🇳 Cumans · China
1302
+12
🇨🇳 Bohemians · China
1132
+20
🇨🇳 Mongols · China
1130
+19
🇨🇳 Burgundians · China
1251
-17
🇺🇸 Danes · United States
1222
-16
🇨🇳 Franks · China
1218
-16
🇪🇸 Bulgarians · Spain
1165
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,934 9:56 13:45 31:34 ⛏ Fast Castle
42 1,699 8:48 20:27 — ⛏ Fast Castle
27 1,082 11:46 17:07 34:01 ⛏ Fast Castle
26 1,052 10:56 15:20 38:39 ⛏ Fast Castle
24 971 10:40 16:25 —
24 956 11:33 16:01 27:35 ⛏ Fast Castle
18 737 12:21 16:13 36:00 ⛏ Fast Castle
9 355 11:06 15:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,155 13,260 12,245 1,180 50,840 58,119
22,745 15,400 8,420 200 46,765 53,882
19,550 11,490 9,085 850 40,975 44,756
14,040 6,106 8,060 1,500 29,706 33,972
12,820 9,465 4,570 1,600 28,455 30,577
13,025 6,208 4,095 2,650 25,978 29,701
7,770 5,702 1,315 950 15,737 16,895
5,225 4,255 300 200 9,980 12,205
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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