Arena
506295714Analyzed3v3 RM
·
19d ago on Sep 13, 2026·
82m 26s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 544,430 analysed team-game players on Arena.
XXDBlockeXX
D
Feudal Age
12:36
vs 10:55
btm 9%
Castle Age
31:23
vs 16:03
btm 1%
Imperial Age
45:25
vs 32:17
btm 3%
eAPM
10
vs 27
btm 4%
First military
14:53
vs 18:52
top 14%
▼
Slow Feudal Age at 12:36 — slower than 91% of analysed players on Arena
▼
Slow Castle Age at 31:23 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 45:25 — slower than 97% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 14:53 (Serjeant) — earlier than 86% of analysed players on Arena
▼
Town centers idle 13:38 of the first 31:23 — keep villagers queued
Intrinsicmotivation
D
Feudal Age
11:41
vs 10:55
btm 23%
Castle Age
16:37
vs 16:03
btm 42%
Imperial Age
37:10
vs 32:17
btm 18%
eAPM
12
vs 27
btm 6%
First military
17:18
vs 18:52
top 36%
▼
Slow Feudal Age at 11:41 — slower than 77% of analysed players on Arena
▼
Slow Imperial Age at 37:10 — slower than 82% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (27:33) — usually safest before it
▲
Town centers almost never idle — 3s across the first 16:37
rex
C
Feudal Age
9:55
vs 10:55
top 12%
Castle Age
20:47
vs 16:03
btm 14%
Imperial Age
36:20
vs 32:17
btm 22%
eAPM
17
vs 27
btm 19%
First military
25:10
vs 18:52
btm 18%
▲
Fast Feudal Age at 9:55 — faster than 88% of analysed players on Arena
▼
Slow Castle Age at 20:47 — slower than 86% of analysed players on Arena
▼
Slow Imperial Age at 36:20 — slower than 78% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:35 of the first 20:47 — keep villagers queued
Jotape
D
Feudal Age
15:31
vs 10:55
btm 1%
Castle Age
28:23
vs 16:03
btm 1%
Imperial Age
44:52
vs 32:17
btm 3%
eAPM
20
vs 27
btm 28%
First military
22:57
vs 18:52
btm 26%
▼
Slow Feudal Age at 15:31 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 28:23 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 44:52 — slower than 97% of analysed players on Arena
▼
Town centers idle 5:13 of the first 28:23 — keep villagers queued
Guto_X
D
Feudal Age
13:07
vs 10:55
btm 5%
Castle Age
28:45
vs 16:03
btm 1%
Imperial Age
40:58
vs 32:17
btm 7%
eAPM
11
vs 27
btm 5%
First military
15:53
vs 18:52
top 22%
▼
Slow Feudal Age at 13:07 — slower than 95% of analysed players on Arena
▼
Slow Castle Age at 28:45 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 40:58 — slower than 93% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 4:45 of the first 28:45 — keep villagers queued
_IMPERUS
D
Feudal Age
10:19
vs 10:55
top 23%
Castle Age
28:17
vs 16:03
btm 1%
Imperial Age
81:58
vs 32:17
btm 0%
eAPM
15
vs 27
btm 12%
First military
10:41
vs 18:52
top 2%
▲
Fast Feudal Age at 10:19 — faster than 77% of analysed players on Arena
▼
Slow Castle Age at 28:17 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 81:58 — slower than 100% of analysed players on Arena
▼
Low eAPM (15) — busier hands win idle time back
▲
Early military at 10:41 (Militia) — earlier than 98% of analysed players on Arena
▼
Town centers idle 5:31 of the first 28:17 — keep villagers queued