Fortress
507372373Analyzed4v4 RM
·
15d ago on Sep 17, 2026·
40m 50s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
Borya
C
Feudal Age
8:04
vs 7:49
btm 39%
Castle Age
11:52
vs 12:34
top 32%
Imperial Age
38:17
vs 28:24
btm 5%
eAPM
31
vs 25
top 34%
First military
16:48
vs 15:31
btm 40%
▼
Slow Imperial Age at 38:17 — slower than 95% of analysed players on Fortress
▼
Loom after the Feudal click (12:57) — usually safest before it
▲
Town centers almost never idle — 8s across the first 11:52
木薯大王
S
Feudal Age
6:38
vs 7:49
top 6%
Castle Age
10:19
vs 12:34
top 1%
Imperial Age
26:08
vs 28:24
top 28%
eAPM
54
vs 25
top 4%
First military
17:15
vs 15:31
btm 38%
▲
Fast Feudal Age at 6:38 — faster than 94% of analysed players on Fortress
▲
Fast Castle Age at 10:19 — faster than 99% of analysed players on Fortress
▲
Fast Imperial Age at 26:08 — faster than 72% of analysed players on Fortress
▲
High eAPM (54) — top quarter of analysed players
▼
Loom after the Feudal click (23:33) — usually safest before it
▲
Town centers almost never idle — 1s across the first 10:18
沒起房子我日
S
Feudal Age
7:32
vs 7:49
top 36%
Castle Age
10:19
vs 12:34
top 1%
Imperial Age
23:31
vs 28:24
top 7%
eAPM
48
vs 25
top 7%
First military
20:44
vs 15:31
btm 21%
▲
Fast Castle Age at 10:19 — faster than 99% of analysed players on Fortress
▲
Fast Imperial Age at 23:31 — faster than 93% of analysed players on Fortress
▲
High eAPM (48) — top quarter of analysed players
▼
Loom after the Feudal click (20:23) — usually safest before it
▲
Town centers almost never idle — 3s across the first 10:19
hl.exe
B
Feudal Age
8:23
vs 7:49
btm 27%
Castle Age
12:04
vs 12:34
top 37%
Imperial Age
33:12
vs 28:24
btm 18%
eAPM
44
vs 25
top 11%
First military
15:59
vs 15:31
btm 46%
▼
Slow Imperial Age at 33:12 — slower than 82% of analysed players on Fortress
▲
High eAPM (44) — top quarter of analysed players
▲
Town centers almost never idle — 26s across the first 12:04
Xochi
C
Feudal Age
8:14
vs 7:49
btm 32%
Castle Age
12:02
vs 12:34
top 37%
Imperial Age
35:16
vs 28:24
btm 11%
eAPM
31
vs 25
top 34%
First military
12:03
vs 15:31
top 16%
▼
Slow Imperial Age at 35:16 — slower than 89% of analysed players on Fortress
▲
Early military at 12:03 (Samurai) — earlier than 84% of analysed players on Fortress
▲
Town centers almost never idle — 1s across the first 12:02
{MAMP}Elky
S
Feudal Age
7:11
vs 7:49
top 20%
Castle Age
11:00
vs 12:34
top 7%
Imperial Age
26:34
vs 28:24
top 32%
eAPM
31
vs 25
top 34%
First military
16:58
vs 15:31
btm 39%
▲
Fast Feudal Age at 7:11 — faster than 80% of analysed players on Fortress
▲
Fast Castle Age at 11:00 — faster than 93% of analysed players on Fortress
▼
Loom after the Feudal click (19:31) — usually safest before it
▲
Town centers almost never idle — 2s across the first 11:00
USTA
A
Feudal Age
7:18
vs 7:49
top 26%
Castle Age
11:09
vs 12:34
top 10%
Imperial Age
29:59
vs 28:24
btm 37%
eAPM
46
vs 25
top 9%
First military
11:13
vs 15:31
top 8%
▲
Fast Feudal Age at 7:18 — faster than 74% of analysed players on Fortress
▲
Fast Castle Age at 11:09 — faster than 90% of analysed players on Fortress
▲
High eAPM (46) — top quarter of analysed players
▼
Loom after the Feudal click (30:15) — usually safest before it
▲
Early military at 11:13 (Fire Archer) — earlier than 92% of analysed players on Fortress
▲
Town centers almost never idle — 1s across the first 11:09
Kuş Bilge
A
Feudal Age
8:04
vs 7:49
btm 39%
Castle Age
12:17
vs 12:34
top 43%
Imperial Age
26:13
vs 28:24
top 29%
eAPM
38
vs 25
top 19%
First military
23:27
vs 15:31
btm 12%
▲
Fast Imperial Age at 26:13 — faster than 71% of analysed players on Fortress
▲
High eAPM (38) — top quarter of analysed players
▼
Loom after the Feudal click (20:29) — usually safest before it
▼
First military only at 23:27 (Longbowman) — later than 88% of analysed players on Fortress
▲
Town centers almost never idle — 1s across the first 12:17