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Fortress

507372373Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 40m 50s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Wu · Türkiye
1628
+10
🇹🇷 Britons · Türkiye
1595
+11
🇺🇸 Japanese · United States
1491
+16
🇨🇦 Georgians · Canada
1357
+21
🇩🇿 Chinese · Algeria
1549
-17
🇪🇸 Vietnamese · Spain
1499
-15
🇨🇳 Mongols · China
1457
-13
🇹🇼 Khmer · Taiwan
1437
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 2,196 6:38 10:19 26:08 ⛏ Fast Castle
48 1,941 7:32 10:19 23:31 ⛏ Fast Castle
46 1,896 7:18 11:09 29:59 ⛏ Fast Castle
44 1,814 8:23 12:04 33:12 ⛏ Fast Castle
38 1,539 8:04 12:17 26:13 ⛏ Fast Castle
31 1,264 8:04 11:52 38:17 ⛏ Fast Castle
31 1,268 8:14 12:02 35:16 ⛏ Fast Castle
31 1,270 7:11 11:00 26:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,320 19,185 13,005 3,550 70,060 72,542
28,145 34,230 4,590 2,865 69,830 80,273
24,065 21,970 12,575 3,805 62,415 77,232
25,660 17,315 12,490 3,695 59,160 69,490
16,870 20,650 12,615 5,000 55,135 66,068
20,265 15,520 10,050 1,210 47,045 48,444
18,035 14,835 5,325 1,310 39,505 41,107
14,450 11,710 4,800 1,335 32,295 40,520
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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