AoeStats
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Lombardia

510114726Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 39m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1568
+11
🇨🇳 Varangians · China
1555
+12
🇯🇵 Cumans · Japan
1540
+12
🇦🇷 Magyars · Argentina
1515
+13
🇭🇺 Magyars · Hungary
1541
-15
🇩🇪 Saracens · Germany
1458
-12
🇩🇪 Khmer · Germany
1438
-11
🇨🇳 Ethiopians · China
1407
-10
Player eAPM Actions Feudal Castle Imperial Opening
47 1,828 9:01 18:52 37:25 ⚔ Scout Rush
44 1,733 11:18 14:55 33:31 ⛏ Fast Castle
40 1,583 8:42 22:02 33:38 ⛏ Fast Castle
39 1,546 11:52 15:57 34:45 ⛏ Fast Castle
36 1,424 11:13 14:56 29:30 ⛏ Fast Castle
29 1,128 11:28 14:33 31:41 ⛏ Fast Castle
29 1,128 12:44 17:08 33:42 ⛏ Fast Castle
26 1,003 8:38 21:49 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,190 15,328 8,495 3,690 51,703 57,160
24,595 12,550 9,690 2,400 49,235 56,113
20,470 11,584 8,550 2,565 43,169 48,410
15,410 14,021 8,445 1,600 39,476 46,655
16,440 12,019 6,230 3,130 37,819 44,619
19,720 8,566 7,560 1,945 37,791 44,687
18,530 10,890 5,495 2,745 37,660 41,689
7,385 5,525 2,435 260 15,605 18,922
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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