AoeStats
← 神圣罗马帝国 | Holy Roman

African Clearing

510962755Analyzed
4v4 RM · 8h ago on Oct 3, 2026· 47m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Saxons · Vietnam
1307
+14
1306
+14
🇩🇪 Koreans · Germany
1235
+17
🇨🇳 Huns · China
1181
+19
1276
-17
🇨🇳 Georgians · China
1274
-17
🇮🇳 Vikings · India
1256
-16
🇨🇳 Mongols · China
1213
-14
Player eAPM Actions Feudal Castle Imperial Opening
60 2,865 15:05 22:57 40:27 ⚔ Fish Boom into Archers
40 1,912 12:19 21:16 46:23 ⚔ Archer Rush
39 1,863 13:09 18:06 44:06 ⛏ Fast Castle
37 1,755 13:05 34:46 —
30 1,441 14:51 19:08 — ⚔ Towers FC
28 1,335 13:22 17:13 38:50 ⛏ Fast Castle
20 955 13:35 30:05 45:08
19 896 14:03 18:43 43:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,575 24,953 12,685 2,515 57,728 65,125
13,295 16,650 7,610 5,125 42,680 47,289
19,655 8,770 9,995 3,580 42,000 46,062
19,470 10,800 8,025 2,250 40,545 48,106
14,615 7,117 7,210 2,250 31,192 32,189
14,045 11,925 1,340 1,125 28,435 29,476
13,355 9,997 2,360 2,210 27,922 29,797
7,790 6,250 1,120 2,280 17,440 19,524
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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