AoeStats
← 钓鱼佬

Black Forest

510524879Analyzed
4v4 RM · 6h ago on Oct 1, 2026· 40m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1777
+11
1682
+15
🇨🇳 Spanish · China
1663
+16
🇨🇳 Lithuanians · China
1577
+20
🇨🇿 Aztecs · Czechia
1757
-19
🇩🇿 Wu · Algeria
1654
-15
🇨🇳 Ethiopians · China
1648
-15
🇨🇳 Khmer · China
1600
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,184 9:45 20:36 24:44 ⛏ Fish Boom FC into Fast Imp
51 2,090 8:10 22:55 — ⚔ Scouts into Archers
50 2,059 11:13 15:43 27:59 ⛏ Fish Boom FC
46 1,883 13:27 19:51 39:36 ⛏ Fish Boom FC
38 1,565 12:28 16:30 29:16 ⛏ Fish Boom FC
36 1,458 13:33 17:37 36:59 ⚔ M@A FC
32 1,289 13:41 18:28 — ⚔ Drush FC
30 1,237 11:27 14:58 33:06 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
26,770 24,405 21,180 2,900 75,255 79,009
22,455 23,700 15,100 2,250 63,505 68,660
17,995 21,675 16,025 220 55,915 59,656
10,850 19,536 9,695 3,175 43,256 45,184
10,160 15,748 12,270 900 39,078 46,616
15,740 14,730 4,085 950 35,505 41,469
11,915 15,850 1,795 815 30,375 31,677
3,450 2,584 510 585 7,129 6,690
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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