African Clearing
505223113Analyzed4v4 RM
·
24d ago on Sep 8, 2026·
38m 24s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 242,380 analysed team-game players on African Clearing.
JIJINz
A
Feudal Age
10:53
vs 13:36
top 1%
Castle Age
21:57
vs 20:31
btm 39%
Imperial Age
—
vs 40:27
btm 0%
eAPM
40
vs 30
top 25%
First military
12:35
vs 17:06
top 10%
▲
Fast Feudal Age at 10:53 — faster than 99% of analysed players on African Clearing
▲
High eAPM (40) — top quarter of analysed players
▲
Early military at 12:35 (Scout Cavalry) — earlier than 90% of analysed players on African Clearing
▼
Town centers idle 16:39 of the first 21:57 — keep villagers queued
青衫天子
A
Feudal Age
13:46
vs 13:36
btm 45%
Castle Age
19:52
vs 20:31
top 44%
Imperial Age
36:54
vs 40:27
top 23%
eAPM
46
vs 30
top 14%
First military
15:14
vs 17:06
top 36%
▲
Fast Imperial Age at 36:54 — faster than 77% of analysed players on African Clearing
▲
High eAPM (46) — top quarter of analysed players
▼
Loom after the Feudal click (20:33) — usually safest before it
▼
Town centers idle 17:06 of the first 19:52 — keep villagers queued
钓鱼佬
B
Feudal Age
12:24
vs 13:36
top 17%
Castle Age
30:28
vs 20:31
btm 5%
Imperial Age
—
vs 40:27
btm 0%
eAPM
49
vs 30
top 11%
First military
13:24
vs 17:06
top 18%
▲
Fast Feudal Age at 12:24 — faster than 83% of analysed players on African Clearing
▼
Slow Castle Age at 30:28 — slower than 95% of analysed players on African Clearing
▲
High eAPM (49) — top quarter of analysed players
▲
Early military at 13:24 (Scout Cavalry) — earlier than 82% of analysed players on African Clearing
▼
Town centers idle 26:57 of the first 30:27 — keep villagers queued
南园寺
S
Feudal Age
12:56
vs 13:36
top 30%
Castle Age
17:31
vs 20:31
top 13%
Imperial Age
36:38
vs 40:27
top 21%
eAPM
64
vs 30
top 2%
First military
18:54
vs 17:06
btm 36%
▲
Fast Feudal Age at 12:56 — faster than 70% of analysed players on African Clearing
▲
Fast Castle Age at 17:31 — faster than 87% of analysed players on African Clearing
▲
Fast Imperial Age at 36:38 — faster than 79% of analysed players on African Clearing
▲
High eAPM (64) — top quarter of analysed players
▼
Town centers idle 15:37 of the first 17:31 — keep villagers queued
timembh
B
Feudal Age
14:41
vs 13:36
btm 24%
Castle Age
18:09
vs 20:31
top 23%
Imperial Age
—
vs 40:27
btm 0%
eAPM
34
vs 30
top 41%
First military
15:08
vs 17:06
top 36%
▼
Slow Feudal Age at 14:41 — slower than 76% of analysed players on African Clearing
▲
Fast Castle Age at 18:09 — faster than 77% of analysed players on African Clearing
▼
Town centers idle 5:26 of the first 18:09 — keep villagers queued
QNA | Apachai Hopachai
A
Feudal Age
11:10
vs 13:36
top 1%
Castle Age
29:33
vs 20:31
btm 6%
Imperial Age
—
vs 40:27
btm 0%
eAPM
42
vs 30
top 22%
First military
11:57
vs 17:06
top 5%
▲
Fast Feudal Age at 11:10 — faster than 99% of analysed players on African Clearing
▼
Slow Castle Age at 29:33 — slower than 94% of analysed players on African Clearing
▲
High eAPM (42) — top quarter of analysed players
▲
Early military at 11:57 (Scout Cavalry) — earlier than 95% of analysed players on African Clearing
▼
Town centers idle 33:03 of the first 29:32 — keep villagers queued
luanb10
S
Feudal Age
12:15
vs 13:36
top 14%
Castle Age
16:10
vs 20:31
top 1%
Imperial Age
—
vs 40:27
btm 0%
eAPM
62
vs 30
top 2%
First military
17:26
vs 17:06
btm 48%
▲
Fast Feudal Age at 12:15 — faster than 86% of analysed players on African Clearing
▲
Fast Castle Age at 16:10 — faster than 99% of analysed players on African Clearing
▲
High eAPM (62) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 12:00 of the first 16:09 — keep villagers queued
Ares_Hong Bang- Trieu Dynasty
A
Feudal Age
13:21
vs 13:36
top 43%
Castle Age
19:38
vs 20:31
top 42%
Imperial Age
—
vs 40:27
btm 0%
eAPM
48
vs 30
top 13%
First military
21:38
vs 17:06
btm 18%
▲
High eAPM (48) — top quarter of analysed players
▼
Town centers idle 13:24 of the first 19:38 — keep villagers queued