Arabia
509783022Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
55m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MzTm | jhesuafelipe
176 units ordered
Halberdier75
Elite Skirmisher38
Heavy Scorpion25
Pikeman18
Trebuchet7
Scorpion5
Spearman3
Bombard Cannon3
Monk2
First military 15:40 — Spearman
alex.feldblioum
207 units ordered
Hussar78
Cavalry Archer56
Steppe Lancer22
Light Cavalry20
Scorpion10
Trebuchet6
Battering Ram5
Scout Cavalry4
Mangonel4
Monk2
First military 17:07 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MzTm | jhesuafelipe’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
alex.feldblioum’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9