Arabia
509783022Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
55m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
alex.feldblioum's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
MzTm | jhesuafelipe
C
Feudal Age
11:34
vs 9:49
btm 12%
Castle Age
20:04
vs 21:49
top 23%
Imperial Age
37:40
vs 38:59
top 38%
eAPM
13
vs 39
btm 3%
First military
15:18
vs 10:33
btm 15%
▼
Slow Feudal Age at 11:34 — slower than 88% of analysed players on Arabia
▲
Fast Castle Age at 20:04 — faster than 77% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 15:18 (Spearman) — later than 85% of analysed players on Arabia
▼
Town centers idle 3:34 of the first 20:04 — keep villagers queued
alex.feldblioum
D
Feudal Age
12:48
vs 9:49
btm 4%
Castle Age
26:48
vs 21:49
btm 7%
Imperial Age
40:13
vs 38:59
btm 39%
eAPM
35
vs 39
btm 42%
First military
16:37
vs 10:33
btm 11%
▼
Slow Feudal Age at 12:48 — slower than 96% of analysed players on Arabia
▼
Slow Castle Age at 26:48 — slower than 93% of analysed players on Arabia
▼
First military only at 16:37 (Scout Cavalry) — later than 89% of analysed players on Arabia
▼
Town centers idle 8:38 of the first 26:48 — keep villagers queued