Nomad
504603855Analyzed2v2 RM
·
26d ago on Sep 5, 2026·
29m 22s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Momo
21 units ordered
Pikeman7
Archer6
Skirmisher4
Spearman4
First military 19:34 — Archer
Bullsey59
20 units ordered
Pikeman10
Knight7
Spearman2
Demolition Raft1
First military 16:09 — Demolition Raft
KcoasRaulMx
6 units ordered
Militia3
Scout Cavalry2
Spearman1
First military 17:51 — Militia
Gimmopr0
21 units ordered
Cavalry Archer11
Camel Scout8
Militia1
Monk1
First military 16:05 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Momo’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Bullsey59’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
KcoasRaulMx’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Gimmopr0’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+10
Scorpion
+1