Nomad
504597426Analyzed2v2 RM
·
25d ago on Sep 5, 2026·
37m 52s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 247,226 analysed team-game players on Nomad.
cremolol
A
Feudal Age
14:03
vs 14:19
top 43%
Castle Age
20:47
vs 20:58
top 48%
Imperial Age
—
vs 38:40
btm 0%
eAPM
37
vs 27
top 23%
First military
14:25
vs 17:15
top 21%
▲
High eAPM (37) — top quarter of analysed players
Chernestito
D
Feudal Age
13:48
vs 14:19
top 36%
Castle Age
26:19
vs 20:58
btm 14%
Imperial Age
—
vs 38:40
btm 0%
eAPM
10
vs 27
btm 5%
First military
14:16
vs 17:15
top 20%
▼
Slow Castle Age at 26:19 — slower than 86% of analysed players on Nomad
▼
Low eAPM (10) — busier hands win idle time back
▲
Early military at 14:16 (Spearman) — earlier than 80% of analysed players on Nomad
▼
Town centers idle 3:23 of the first 26:19 — keep villagers queued
Momo
C
Feudal Age
13:54
vs 14:19
top 39%
Castle Age
25:13
vs 20:58
btm 18%
Imperial Age
—
vs 38:40
btm 0%
eAPM
21
vs 27
btm 31%
First military
18:58
vs 17:15
btm 36%
▼
Slow Castle Age at 25:13 — slower than 82% of analysed players on Nomad
▼
Town centers idle 5:38 of the first 25:13 — keep villagers queued
Bullsey59
C
Feudal Age
14:57
vs 14:19
btm 35%
Castle Age
20:41
vs 20:58
top 47%
Imperial Age
—
vs 38:40
btm 0%
eAPM
21
vs 27
btm 31%
First military
18:31
vs 17:15
btm 39%
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:06 of the first 20:41 — keep villagers queued