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Black Forest

509028381Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 58m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇱 Hindustanis · Israel
1062
+13
🇹🇼 Varangians · Taiwan
1029
+15
🇧🇷 Franks · Brazil
1019
+15
🇨🇳 Spanish · China
1015
+15
🇹🇷 Khmer · Türkiye
1081
-17
🇺🇸 Britons · United States
997
-14
🇹🇷 Vietnamese · Türkiye
974
-14
🇺🇸 Persians · United States
957
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 3,105 13:02 17:06 29:22 ⛏ Fish Boom FC
32 1,868 14:25 18:02 32:18 ⛏ Fast Castle
30 1,761 10:14 21:49 36:06 ⛏ Fish Boom FC
27 1,548 13:01 19:24 31:27 ⛏ Fast Castle
24 1,379 17:17 27:57 39:21 ⛏ Fish Boom FC
22 1,298 23:37 27:36 — ⛏ Fish Boom FC
20 1,134 11:59 16:55 32:08 ⛏ Fast Castle
19 1,098 11:23 15:23 28:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,715 43,633 34,245 1,610 127,203 171,851
34,140 15,310 29,470 4,200 83,120 115,461
39,770 13,091 25,090 4,500 82,451 90,334
20,190 32,583 19,860 4,930 77,563 92,182
21,545 31,556 9,670 3,055 65,826 77,496
20,710 20,204 14,005 3,055 57,974 119,745
10,175 26,325 9,475 1,550 47,525 152,467
10,220 9,412 2,525 300 22,457 27,904
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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