AoeStats
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Arena

508662393Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 48m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1309
+14
🇨🇳 Mongols · China
1309
+14
🇨🇱 Britons · Chile
1241
+17
🇨🇳 Cumans · China
1202
+19
🇨🇳 Dravidians · China
1287
-17
🇨🇳 Teutons · China
1285
-17
🇹🇼 Bohemians · Taiwan
1245
-15
🇹🇼 Saxons · Taiwan
1236
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 3,105 11:27 16:02 33:55 ⛏ Fast Castle
42 2,070 11:13 14:56 28:17 ⛏ Fast Castle
39 1,920 10:04 13:50 32:30 ⛏ Fast Castle
37 1,820 10:48 14:52 25:40 ⛏ Fast Castle
36 1,774 9:36 21:30 34:51 ⛏ Fast Castle
32 1,564 10:56 15:03 26:52 ⛏ Fast Castle
30 1,449 11:36 15:15 28:29 ⛏ Fast Castle
24 1,184 11:38 16:34 — ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
39,120 27,400 15,050 1,780 83,350 90,183
40,405 15,990 18,180 850 75,425 79,094
26,785 22,210 18,045 3,550 70,590 76,553
28,935 23,290 13,545 3,555 69,325 69,835
26,265 23,750 12,130 1,875 64,020 67,824
16,790 21,250 11,815 4,950 54,805 59,433
20,475 20,570 9,015 1,570 51,630 64,381
10,600 5,615 3,035 300 19,550 20,568
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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