Arena
506946803Analyzed3v3 RM
·
15d ago on Sep 15, 2026·
33m 49s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Octosaurus
27 units ordered
Knight27
First military 14:59 — Knight
meditator27
23 units ordered
Hand Cannoneer12
Monk4
Hussite Wagon4
Trebuchet3
First military 19:01 — Monk
1godi
48 units ordered
Knight16
Elite Skirmisher13
Cavalier10
Skirmisher5
Trebuchet2
Monk1
Light Cavalry1
First military 21:37 — Monk
nanodan47
47 units ordered
Pikeman22
Conquistador14
Petard7
Spearman4
First military 18:26 — Petard
LongShanks
23 units ordered
Conquistador7
Petard5
Cavalier5
Trebuchet4
Mangonel2
First military 16:33 — Conquistador
CarloMagno
104 units ordered
Pikeman69
Halberdier35
First military 25:24 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Octosaurus’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
meditator27’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
1godi’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
nanodan47’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
LongShanks’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
CarloMagno’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3