AoeStats
← meditator27

Socotra

504400225Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 31m 23s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1159
+15
🇲🇽 Koreans · Mexico
1139
+16
🇺🇸 Saracens · United States
1117
+17
1111
+17
🇭🇰 Khmer · Hong Kong SAR China
1182
-18
🇹🇼 Ethiopians · Taiwan
1179
-17
1148
-17
1059
-13
Compared against 52,814 analysed team-game players on Socotra.
meditator27 S
Feudal Age 9:25 vs 10:50
top 16%
Castle Age 22:43 vs 23:41
top 39%
Imperial Age — vs 39:38
btm 0%
eAPM 53 vs 34
top 17%
First military 10:11 vs 11:48
top 23%
▲ Fast Feudal Age at 9:25 — faster than 84% of analysed players on Socotra
▲ High eAPM (53) — top quarter of analysed players
▼ Loom after the Feudal click (12:06) — usually safest before it
帝国雷 B
Feudal Age 10:54 vs 10:50
btm 48%
Castle Age 19:44 vs 23:41
top 15%
Imperial Age — vs 39:38
btm 0%
eAPM 19 vs 34
btm 19%
First military 28:01 vs 11:48
btm 2%
▲ Fast Castle Age at 19:44 — faster than 85% of analysed players on Socotra
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (16:00) — usually safest before it
▼ First military only at 28:01 (Ballista Elephant) — later than 98% of analysed players on Socotra
▲ Town centers almost never idle — 8s across the first 19:44
Thiếu Tá Võ Nguyên GIáp C
Feudal Age 12:45 vs 10:50
btm 17%
Castle Age 23:09 vs 23:41
top 44%
Imperial Age — vs 39:38
btm 0%
eAPM 19 vs 34
btm 19%
First military 18:35 vs 11:48
btm 12%
▼ Slow Feudal Age at 12:45 — slower than 83% of analysed players on Socotra
▼ Low eAPM (19) — busier hands win idle time back
▼ First military only at 18:35 (Scout Cavalry) — later than 88% of analysed players on Socotra
▲ Town centers almost never idle — 9s across the first 23:09
如果智慧有颜色 D
Feudal Age 15:10 vs 10:50
btm 5%
Castle Age 27:20 vs 23:41
btm 18%
Imperial Age — vs 39:38
btm 0%
eAPM 18 vs 34
btm 16%
First military 26:36 vs 11:48
btm 2%
▼ Slow Feudal Age at 15:10 — slower than 95% of analysed players on Socotra
▼ Slow Castle Age at 27:20 — slower than 82% of analysed players on Socotra
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 26:36 (Militia) — later than 98% of analysed players on Socotra
▲ Town centers almost never idle — 9s across the first 27:20
Tribal4468 A
Feudal Age 11:11 vs 10:50
btm 42%
Castle Age 22:40 vs 23:41
top 39%
Imperial Age — vs 39:38
btm 0%
eAPM 48 vs 34
top 23%
First military 15:36 vs 11:48
btm 22%
▲ High eAPM (48) — top quarter of analysed players
▲ Town centers almost never idle — 7s across the first 22:40
romore C
Feudal Age 12:02 vs 10:50
btm 26%
Castle Age 21:57 vs 23:41
top 31%
Imperial Age — vs 39:38
btm 0%
eAPM 24 vs 34
btm 28%
First military 25:12 vs 11:48
btm 3%
▼ First military only at 25:12 (Rocket Cart) — later than 97% of analysed players on Socotra
INKAS | Spadasangrienta A
Feudal Age 9:08 vs 10:50
top 10%
Castle Age 21:01 vs 23:41
top 23%
Imperial Age — vs 39:38
btm 0%
eAPM 24 vs 34
btm 28%
First military 10:25 vs 11:48
top 27%
▲ Fast Feudal Age at 9:08 — faster than 90% of analysed players on Socotra
▲ Fast Castle Age at 21:01 — faster than 77% of analysed players on Socotra
▲ Town centers almost never idle — 3s across the first 21:01
GranateCampeón B
Feudal Age 11:01 vs 10:50
btm 46%
Castle Age 22:09 vs 23:41
top 33%
Imperial Age — vs 39:38
btm 0%
eAPM 34 vs 34
top 50%
First military 22:46 vs 11:48
btm 6%
▼ First military only at 22:46 (Mangonel) — later than 94% of analysed players on Socotra
▲ Town centers almost never idle — 43s across the first 22:09
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