Arabia
510383461Analyzed1v1 RM
·
6h ago on Sep 30, 2026·
49m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TheQuietRiot's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
TheQuietRiot
C
Feudal Age
10:32
vs 9:49
btm 29%
Castle Age
21:02
vs 21:49
top 37%
Imperial Age
44:05
vs 38:59
btm 16%
eAPM
30
vs 39
btm 31%
First military
14:02
vs 10:33
btm 18%
▼
Slow Imperial Age at 44:05 — slower than 84% of analysed players on Arabia
▼
Loom after the Feudal click (9:13) — usually safest before it
▲
Town centers almost never idle — 30s across the first 20:58
camts9382
D
Feudal Age
10:23
vs 9:49
btm 33%
Castle Age
24:41
vs 21:49
btm 17%
Imperial Age
42:21
vs 38:59
btm 24%
eAPM
22
vs 39
btm 16%
First military
8:45
vs 10:33
top 17%
▼
Slow Castle Age at 24:41 — slower than 83% of analysed players on Arabia
▼
Slow Imperial Age at 42:21 — slower than 76% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▲
Early military at 8:45 (Militia) — earlier than 83% of analysed players on Arabia
▼
Town centers idle 5:41 of the first 24:41 — keep villagers queued