Arabian Desert
509984078Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
63m 39s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TheQuietRiot
398 units ordered
Halberdier143
Hearth Troop128
Pikeman50
Skirmisher17
Archer12
Battering Ram12
Capped Ram11
Monk7
Siege Ram5
Elite Skirmisher5
Militia3
Crossbowman3
Trebuchet2
First military 14:51 — Archer
Tengo_Mareo
411 units ordered
Light Cavalry205
Crossbowman43
Knight43
Elite Skirmisher39
Cavalier26
Arbalester21
Trebuchet13
Skirmisher8
Archer5
Scout Cavalry5
Militia3
First military 9:28 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TheQuietRiot’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Tengo_Mareo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9