Arabia
506869907Analyzed1v1 RM
·
16d ago on Sep 15, 2026·
20m 28s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Tuzz
12 units ordered
Man-at-Arms7
Spearman3
Militia2
First military 9:23 — Militia
TheQuietRiot
8 units ordered
Knight8
First military 18:14 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Tuzz’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
TheQuietRiot’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9