Enclosed
506825103Analyzed1v1 RM
·
16d ago on Sep 15, 2026·
62m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TheQuietRiot
361 units ordered
Hand Cannoneer167
Halberdier46
Pikeman37
Bombard Cannon30
Knight28
Cavalier24
Archer9
Elite Skirmisher7
Crossbowman5
Skirmisher4
Monk4
First military 13:21 — Archer
J.D.Rehn
264 units ordered
Samurai173
Elite Skirmisher39
Onager18
Spearman8
Militia6
Battering Ram6
Skirmisher5
Man-at-Arms2
Capped Ram2
Mangonel2
Long Swordsman1
Monk1
Trebuchet1
First military 6:48 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TheQuietRiot’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
J.D.Rehn’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3