AoeStats
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Arena

509588141Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 59m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Berbers · Türkiye
1089
+13
🇹🇷 Varangians · Türkiye
1050
+14
🇹🇷 Franks · Türkiye
1011
+16
🇯🇵 Wu · Japan
971
+19
🇩🇪 Romans · Germany
1050
-17
🇭🇰 Khmer · Hong Kong SAR China
1020
-16
🇫🇷 Vietnamese · France
1001
-42
🇷🇴 Malians · Romania
984
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,839 11:28 15:06 38:16 ⛏ Fast Castle
28 1,682 10:11 14:16 30:27 ⛏ Fast Castle
27 1,632 9:41 16:34 30:10 ⛏ Fast Castle
24 1,431 11:27 14:16 32:12 ⛏ Fast Castle
21 1,251 11:24 17:31 30:55 ⛏ Fast Castle
20 1,168 10:43 14:41 30:28 ⛏ Fast Castle
19 1,121 10:38 15:56 27:47 ⛏ Fast Castle
6 385 18:14 35:41 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,435 70,200 36,540 1,800 139,975 146,650
27,280 42,950 22,035 3,770 96,035 100,016
41,295 33,400 14,490 1,630 90,815 94,317
37,695 15,320 21,260 5,440 79,715 106,189
39,815 30,580 6,110 3,000 79,505 89,543
29,230 18,150 20,450 1,500 69,330 87,467
14,800 23,460 17,245 6,350 61,855 86,082
7,845 3,800 2,180 100 13,925 16,332
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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