Black Forest
510132202Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
56m 7s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 331,950 analysed team-game players on Black Forest.
The Great Lion Paw
B
Feudal Age
13:06
vs 12:30
btm 38%
Castle Age
19:57
vs 19:38
btm 47%
Imperial Age
34:56
vs 34:30
btm 46%
eAPM
34
vs 23
top 22%
First military
22:05
vs 22:13
top 49%
▲
High eAPM (34) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 19:57
The Great Lynx Paw
C
Feudal Age
11:58
vs 12:30
top 37%
Castle Age
22:18
vs 19:38
btm 30%
Imperial Age
37:49
vs 34:30
btm 26%
eAPM
25
vs 23
top 44%
First military
11:38
vs 22:13
top 6%
▲
Early military at 11:38 (Militia) — earlier than 94% of analysed players on Black Forest
▲
Town centers almost never idle — 8s across the first 22:18
ׅ
A
Feudal Age
10:35
vs 12:30
top 9%
Castle Age
26:51
vs 19:38
btm 9%
Imperial Age
32:16
vs 34:30
top 30%
eAPM
47
vs 23
top 6%
First military
11:47
vs 22:13
top 6%
▲
Fast Feudal Age at 10:35 — faster than 91% of analysed players on Black Forest
▼
Slow Castle Age at 26:51 — slower than 91% of analysed players on Black Forest
▲
Fast Imperial Age at 32:16 — faster than 70% of analysed players on Black Forest
▲
High eAPM (47) — top quarter of analysed players
▲
Early military at 11:47 (Archer) — earlier than 94% of analysed players on Black Forest
AIR-Z
D
Feudal Age
13:50
vs 12:30
btm 26%
Castle Age
35:39
vs 19:38
btm 1%
Imperial Age
—
vs 34:30
btm 0%
eAPM
26
vs 23
top 41%
First military
13:51
vs 22:13
top 11%
▼
Slow Castle Age at 35:39 — slower than 99% of analysed players on Black Forest
▼
Loom after the Feudal click (18:22) — usually safest before it
▲
Early military at 13:51 (Spearman) — earlier than 89% of analysed players on Black Forest
▼
Town centers idle 3:44 of the first 35:39 — keep villagers queued