AoeStats
← Navix de los Bosques de Lituania

Arabia

509632582Analyzed
3v3 RM · 3d ago on Sep 27, 2026· 6m 39s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇸 Burgundians · Serbia
748
+15
🇪🇸 Mongols · Spain
740
+15
🇪🇸 Koreans · Spain
721
+15
🇨🇴 Slavs · Colombia
722
-15
🇦🇺 Danes · Australia
722
-15
707
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 194 — — —
27 181 — — —
26 171 — — —
21 141 — — —
15 97 — — —
12 83 — — —

Resources

Player Food Wood Gold Stone Spent Collected
950 125 0 0 1,075 1,324
725 250 0 0 975 756
600 225 0 0 825 921
550 125 0 0 675 575
600 25 0 0 625 822
350 100 50 0 500 928
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.