AoeStats
← Navix de los Bosques de Lituania

Black Forest

509543412Analyzed
2v2 RM · 3d ago on Sep 27, 2026· 76m 25s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Lithuanians · Mexico
774
+16
🇲🇽 Varangians · Mexico
768
+16
🇨🇴 Slavs · Colombia
776
-16
760
-16
Player eAPM Actions Feudal Castle Imperial Opening
23 1,791 10:17 25:24 38:35
22 1,692 13:04 19:26 43:47 ⛏ Fast Castle
19 1,468 12:47 17:16 32:57 ⛏ Fast Castle
17 1,298 14:03 23:27 36:57 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
59,020 17,800 44,430 6,725 127,975 144,505
45,330 24,401 30,190 3,605 103,526 144,863
40,390 25,991 22,140 5,360 93,881 105,208
20,380 31,340 18,295 3,190 73,205 142,836
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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