AoeStats
← Navix de los Bosques de Lituania

Arena

509532497Analyzed
2v2 RM · 3d ago on Sep 27, 2026· 50m 2s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
757
+18
🇺🇸 Persians · United States
729
+19
🇨🇴 Cumans · Colombia
812
-19
795
-18
Compared against 516,302 analysed team-game players on Arena.
ColeEcoBOOM D
Feudal Age 13:36 vs 10:56
btm 3%
Castle Age 23:50 vs 16:03
btm 6%
Imperial Age 33:52 vs 32:18
btm 37%
eAPM 20 vs 27
btm 28%
First military 38:34 vs 18:52
btm 0%
▼ Slow Feudal Age at 13:36 — slower than 97% of analysed players on Arena
▼ Slow Castle Age at 23:50 — slower than 94% of analysed players on Arena
▼ First military only at 38:34 (War Elephant) — later than 100% of analysed players on Arena
▲ Town centers almost never idle — 4s across the first 23:50
Tiny7192 D
Feudal Age 11:25 vs 10:56
btm 31%
Castle Age 16:28 vs 16:03
btm 44%
Imperial Age 36:20 vs 32:18
btm 22%
eAPM 15 vs 27
btm 12%
First military 17:12 vs 18:52
top 35%
▼ Slow Imperial Age at 36:20 — slower than 78% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (29:36) — usually safest before it
Navix de los Bosques de Lituania C
Feudal Age 12:03 vs 10:56
btm 16%
Castle Age 16:40 vs 16:03
btm 41%
Imperial Age 35:28 vs 32:18
btm 27%
eAPM 23 vs 27
btm 37%
First military 16:52 vs 18:52
top 32%
▼ Slow Feudal Age at 12:03 — slower than 84% of analysed players on Arena
Derzer C
Feudal Age 9:43 vs 10:56
top 9%
Castle Age 23:16 vs 16:03
btm 7%
Imperial Age 37:56 vs 32:18
btm 15%
eAPM 19 vs 27
btm 25%
First military 13:34 vs 18:52
top 8%
▲ Fast Feudal Age at 9:43 — faster than 91% of analysed players on Arena
▼ Slow Castle Age at 23:16 — slower than 93% of analysed players on Arena
▼ Slow Imperial Age at 37:56 — slower than 85% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 13:34 (Scout Cavalry) — earlier than 92% of analysed players on Arena
▼ Town centers idle 7:25 of the first 23:16 — keep villagers queued
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