AoeStats
← Navix de los Bosques de Lituania

Arabia

504353676Analyzed
2v2 RM · 27d ago on Sep 5, 2026· 48m 18s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Muisca · Chile
904
+9
🇨🇱 Inca · Chile
666
+17
🇨🇴 Persians · Colombia
730
-14
706
-12
Compared against 233,872 analysed team-game players on Arabia.
lerbismancillag B
Feudal Age 9:32 vs 10:18
top 27%
Castle Age 22:59 vs 22:29
btm 43%
Imperial Age 43:48 vs 39:59
btm 25%
eAPM 44 vs 31
top 25%
First military 10:26 vs 11:39
top 28%
▲ Fast Feudal Age at 9:32 — faster than 73% of analysed players on Arabia
▼ Slow Imperial Age at 43:48 — slower than 75% of analysed players on Arabia
▲ High eAPM (44) — top quarter of analysed players
▼ Town centers idle 3:59 of the first 22:59 — keep villagers queued
Gonzaga C
Feudal Age 10:25 vs 10:18
btm 47%
Castle Age 25:28 vs 22:29
btm 18%
Imperial Age — vs 39:59
btm 0%
eAPM 31 vs 31
top 50%
First military 16:00 vs 11:39
btm 23%
▼ Slow Castle Age at 25:28 — slower than 82% of analysed players on Arabia
▼ Town centers idle 9:23 of the first 25:28 — keep villagers queued
Navix de los Bosques de Lituania D
Feudal Age 10:30 vs 10:18
btm 45%
Castle Age 33:19 vs 22:29
btm 2%
Imperial Age — vs 39:59
btm 0%
eAPM 19 vs 31
btm 20%
First military 8:49 vs 11:39
top 5%
▼ Slow Castle Age at 33:19 — slower than 98% of analysed players on Arabia
▼ Low eAPM (19) — busier hands win idle time back
▲ Early military at 8:49 (Militia) — earlier than 95% of analysed players on Arabia
▼ Town centers idle 10:33 of the first 33:19 — keep villagers queued
Derzer C
Feudal Age 9:45 vs 10:18
top 34%
Castle Age 29:08 vs 22:29
btm 5%
Imperial Age — vs 39:59
btm 0%
eAPM 21 vs 31
btm 25%
First military 8:08 vs 11:39
top 3%
▼ Slow Castle Age at 29:08 — slower than 95% of analysed players on Arabia
▼ Low eAPM (21) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 8:08 (Militia) — earlier than 97% of analysed players on Arabia
▲ Town centers almost never idle — 9s across the first 29:08
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