Arabia
504149464Analyzed2v2 RM
·
28d ago on Sep 4, 2026·
22m 10s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
Zaitsev94
D
Feudal Age
10:51
vs 10:18
btm 36%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
13
vs 31
btm 8%
First military
16:03
vs 11:40
btm 23%
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 7:30 of the first 22:10 — keep villagers queued
Pedrito9909018
D
Feudal Age
11:54
vs 10:18
btm 16%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
12
vs 31
btm 6%
First military
12:54
vs 11:40
btm 38%
▼
Slow Feudal Age at 11:54 — slower than 84% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 9:35 of the first 22:10 — keep villagers queued
Navix de los Bosques de Lituania
D
Feudal Age
12:53
vs 10:18
btm 7%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
25
vs 31
btm 34%
First military
8:01
vs 11:40
top 3%
▼
Slow Feudal Age at 12:53 — slower than 93% of analysed players on Arabia
▲
Early military at 8:01 (Militia) — earlier than 97% of analysed players on Arabia
▼
Town centers idle 7:05 of the first 22:10 — keep villagers queued
Derzer
D
Feudal Age
10:56
vs 10:18
btm 34%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
18
vs 31
btm 19%
First military
10:01
vs 11:40
top 18%
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:01 (Militia) — earlier than 82% of analysed players on Arabia
▲
Town centers almost never idle — 25s across the first 22:10